The FlowManager uses the seng-event module to dispatch events to notify parent classes about certain events. The following events can be listened to.
The event type
The data to attach to the event
If true, the event will also go through a bubbling phase. See [[EventDispatcher.dispatchEvent]] for more information on the event phases.
Indicates if preventDefault can be called on this event. This will prevent the 'default
action' of the event from being executed. It is up to the [[EventDispatcher]] instance that dispatches the
event to stop the default action from executing when the [[EventDispatcher.dispatchEvent|dispatchEvent]]
Will be updated by [[EventDispatcher]] during the dispatch of an event to the target that
listeners are currently being called on. After completion of an event dispatch this value
will be reset to
The current event phase of this event. During event dispatch, this value will be either [[EventPhase.CAPTURING_PHASE|CAPTURING_PHASE]], [[EventPhase.AT_TARGET|AT_TARGET]] or [[EventPhase.BUBBLING_PHASE|BUBBLING_PHASE]]. If this event is not currently being dispatched this will be set to [[EventPhase.NONE|NONE]].
Will be updated by [[EventDispatcher]] when [[EventDispatcher.dispatchEvent|dispatchEvent]] is called with this event. The value will be set to the EventDispatcher instance that dispatched the event.
Indicates the time this event is dispatched in the number of milliseconds elapsed since
1 January 1970 00:00:00 UTC. This value will only be set if the setTimestamp parameter in the constructor
is set to
true. Otherwise, this value will be 0.
The event handler to execute
An enum value, see [[CallListenerResult]]
May only be called when the cancelable property of an event is set to
true. Indicates to the
instance that dispatched the event that the default action for the event should not be executed.
When called during the dispatch of an event, will prevent any other event listener from being called for this event.
When called during the dispatch of an event, will prevent any targets further in the event chain from being processed. All listeners on the current target will still be executed.
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