Creates a new AbstractEvent instance.
The type of the event. Event listeners will only be called if their eventType match this type.
If true, the event will also go through a bubbling phase. See [[EventDispatcher.dispatchEvent]] for more information on the event phases.
Indicates if preventDefault can be called on this event. This will prevent the 'default action' of the event from being executed. It is up to the [[EventDispatcher]] instance that dispatches the event to stop the default action from executing when the [[EventDispatcher.dispatchEvent|dispatchEvent]] method returns false
If true, will set the timeStamp property of this event to the current time whenever this event is dispatched.
Will be updated by [[EventDispatcher]] during the dispatch of an event to the target that listeners are currently being called on. After completion of an event dispatch this value will be reset to null.
The current event phase of this event. During event dispatch, this value will be either [[EventPhase.CAPTURING_PHASE|CAPTURING_PHASE]], [[EventPhase.AT_TARGET|AT_TARGET]] or [[EventPhase.BUBBLING_PHASE|BUBBLING_PHASE]]. If this event is not currently being dispatched this will be set to [[EventPhase.NONE|NONE]].
Will be updated by [[EventDispatcher]] when [[EventDispatcher.dispatchEvent|dispatchEvent]] is called with this event. The value will be set to the EventDispatcher instance that dispatched the event.
Indicates the time this event is dispatched in the number of milliseconds elapsed since 1 January 1970 00:00:00 UTC. This value will only be set if the setTimestamp parameter in the constructor is set to true. Otherwise, this value will be 0.
The event handler to execute
An enum value, see [[CallListenerResult]]
May only be called when the cancelable property of an event is set to true. Indicates to the instance that dispatched the event that the default action for the event should not be executed.
When called during the dispatch of an event, will prevent any other event listener from being called for this event.
When called during the dispatch of an event, will prevent any targets further in the event chain from being processed. All listeners on the current target will still be executed.
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